Is performance mode the answer? Well, there's a significant increase in frame-rate when you trade in the vast pixel-count for standard 1080p. A stable 60 frames per second is off the table here and the frame-rate is left to run wild instead with noticeable judder. What this mode basically delivers is something more in line with, say, God of War 3 or Ascension on PlayStation 3. The frame-rate averages in the mid to upper 40s most of the time during any skirmish while some of the quieter moments can jump up to or around 60fps. It's not our cup of tea, but if Sony follows Microsoft's example and embraces FreeSync technology, it may improve matters. As it is, it's a nice option then for those that prefer the fastest possible performance and don't mind the judder you get from uneven frame-rates on a 60Hz display.
Lastly, there is the base PlayStation 4, which is capped at 30fps and here, the level of performance is remarkably like the PS4 Pro with the higher resolution option engaged. Frame-rates generally hold steady at 30fps but there are dips in performance during specific sequences, which does reduce fluidity. Ultimately, between the two systems and available options, I prefer the capped 30fps mode using the high-resolution option on PS4 Pro. It's a good mix of image quality and stability. The occasional dips below 30fps are frustrating at times but the overall level of consistency is generally solid. The unlocked performance mode is simply way too variable and unstable for my tastes - the judder detracts more from the experience than occasional dips below 30fps.
God of War review: 'I don't think it's possible to overstate just how good this is'
Realistically, however, I don’t think it’s possible to overstate just how good God of War is; how well realised its world, how nuanced and layered its characters and storytelling. The depth and craft of its combat, puzzles and almost every system it has sparkles and shines with an indulgence and luxury that regularly stopped me in my tracks to drink it all in. Whether breathless and bloody in the aftermath of an axe-hacked victory, or watching Kratos and his son Atreus share a genuinely human moment, this is a level of game making that doesn’t happen often. The final question really isn’t about where it sits in any game of the year discussions, but rather its place in eventual game of the generation talks.
A decade ago, director Cory Barlog helped establish the God of War franchise as an iconic gory and debaucherous video game romp. While its antihero, Kratos, had pathos (he killed his wife and daughter in a fit of rage, his skin forever grayed by their ashes), it served little dramatic purpose, rather existing as a grimdark excuse for his god-slaying and orgy-having ways. Barlog — now older, a father — has returned to the series with a bundle of talented designers, many of whom served on the earlier games, to make good on that rich but neglected potential at its core. There’s still plenty of gore, but the now the guts have meatiness.
God of War is a special game. This reimagining of the famous PlayStation franchise elevates the series in unexpected ways, without forgetting the core tenets that made Kratos a fan-favourite to begin with. This is a sprawling single player epic with an abundance of secrets and a storyline that keeps you hooked from start-to-finish. While it borrows liberally from other action adventure greats, its unique combat and outstanding artistic direction separate it from its immediate peers. A truly impressive achievement.
In many ways God of War is what the series has always been. It's a spectacular action game with epic set pieces, big-budget production values, and hard-hitting combat that grows more feverish and impressive as you progress. What may surprise you is how mature its storytelling has become. Like Kratos, God of War recalls the past while acknowledging the need to improve. Everything new it does is for the better, and everything it holds onto benefits as a result. Kratos is no longer a predictable brute. God of War is no longer an old-fashioned action series. With this reboot, it confidently walks a new path that will hopefully lead to more exciting adventures to come.
God of War review: astonishing technological craft in the service of simple pleasures
Yes. Like Kratos, the god of fury who must learn not to fear his son, this is a strange beast, really. The latest technology and astonishing craft and artistry are employed to deliver a game of extremely simple pleasures - a wash of new pseudo-ideas that cannot hide the fact that the basics remain unfixed because they were not broken. God of War dresses things up, in other words, but it is ultimately the same deal it always was. As is the way with myths, I guess. As is the way with gods.
hat kratos echt nur noch die axt ? gamestar labert zwar was von waffen und rüstungs system aber ich hab bis jetzt nur die axt gesehen, rüstung is auch klar aber waffen?
11Fire01
Here to stay
Registered: Dec 2002
Location: austria
Posts: 2417
Nachdems ja mittlerweile schon Retail verkauft wird. Hat das Spiel vll. jemand digital über den PSN Store gekauft und kann mir sagen ob man mit der Version auch schon spielen kann oder zumindest der Preload schon begonnen hat?
Ich komm vor'm WE wahrscheinlich eh nicht zum Spielen, wenn man jetzt aber zumindest schon den Download beginnen kann wäre das sehr angenehm, dann kann ich das zumindest laufen lassen (Retail möchte ich mir ersparen nachdem man die Spiele nicht komplett - ohne die CD zu benötigen - installieren kann ).
/Edit:
nvm, Preload sollte, laut der News, seit gestern laufen:
God of War preload and launch details revealed – how to get the game first
PLAYSTATION owners are gearing up for the much-hyped launch of God of War 2018. If you’re desperate to play it as soon as you possibly can, you’ll be pleased to hear that pre-loading de…
Ich gehe stark davon aus, dass die 2 Beispiele, die konkret in den Kommentaren genannt wurden, nicht die einzigen sein werden. Zwecks "Echtheit" es wurde auch ein Foto bei den Kommentaren gepostet.
/edit: Gerade die Digital Edition im Store gekauft. Kann bestätigen, dass der Preload läuft; sind 44.5GB
Bearbeitet von p1perAT am 18.04.2018, 18:05
~PI-IOENIX~
Pappenschlosser
Registered: Nov 2002
Location: mühl4tl / graz
Posts: 4676
2 spiele hätte ich sogar von der liste; laut amazon sind die fast noch 30-40 neupreis (kaum zu glauben, so alt wie die sind...)
quängeln die bei gamestop viel rum wegen kratzern oder so? das angebot läuft nur solange der vorrat reicht, nehme ich an? wirds wohl kaum noch welche geben bis ich dort bin...
Wyrdsom
Komischer Kauz
Registered: Mar 2012
Location: Jig-Jig Street
Posts: 7135
Ich geh davon aus, dass du es noch nicht spielen wirst können. Zumindest bei der Digital Version läuft aktuell ein Timer bis Fr 00:01. Wahrscheinlich auch ein Grund warum man gestern noch nichts auf Twitch gesehen hat, denke da werden einige sofort streamen wenn's freigeschalten ist.
Preload + 0-Day Patch (700MB) ist immerhin schon fertig heruntergeladen.
Wyrdsom
Komischer Kauz
Registered: Mar 2012
Location: Jig-Jig Street
Posts: 7135