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Warcraft III: The Frozen Throne Goes Gold

argh 31.05.2003 - 12:48 419 2
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argh

Here to stay
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Registered: Feb 2002
Location: Mödling
Posts: 803
Hoffe das es noch nicht gepostet wurde.

Zitat
http://www.blizzard.com
May 29, 2003
Warcraft III: The Frozen Throne Goes Gold!
Blizzard announced today that Warcraft III: The Frozen Throne, the eagerly awaited expansion set to the fastest-selling PC game ever, has gone gold. With initial orders of over 2.5 million copies, the game will be available at retail outlets worldwide in multiple languages beginning on July 1, 2003. Read More.

kl4Uz

ambestenwisser
Registered: Sep 2002
Location: PCI port
Posts: 1645
Zitat
Tillerman is a long-time fan and pro when it comes to Blizzard's
strategy games. Winner of the original Warcraft III beta tournament, he
participated in several professional Starcraft tournaments in the USA
and Korea, and once even had a professional trading card bearing his
picture, issued by the now-defunct PGL. In the interview that follows,
Tillerman shares his insights into the Frozen Throne from his
experiences participating in the beta program.

Blizzard Insider: From a competitive 1-on-1 multiplayer game
standpoint, where do you see the Frozen Throne offering the biggest
changes?

Tillerman: There are quite a few changes with regard to some of the
fundamental things in War3.

Upkeep is a big example. Blizzard has raised the limit. Now upkeep has
been raised to 50 so you can have a lot more units without paying
upkeep. Low upkeep has also been raised to 80. So you can get a lot
more units at the early stage without getting hit by the tax.

They also changed Town Portal. A lot of players were tending to rely on
them very, very heavily. Because second and third heroes started with
Town Portals, players could use these extra Portals to save any
expansion or escape from any losing battles. Now, only your first hero
starts with a Town Portal scroll. Blizzard also extended the casting
time for the Town Portal to five seconds, so it doesn't open right away
anymore. That is a big, big change. I actually experienced it last
night. I had 10 Archers and I was getting hurt. I tried to Portal out.
But because of the change to Town Portal, by the time the Portal did
open, all my units were dead. That would never happen in Reign of
Chaos. That is a huge change people will have to deal with...

Click here to read the full interview with beta champ and Warcraft III
expert, Tillerman.
http://enews.blizzard.com/Key=213.G13M.G.F.FqcBzw
Quelle: Blizzard Insider
Bearbeitet von kl4Uz am 31.05.2003, 14:55

Akuma

drink up - shoot in
Registered: Aug 2001
Location: eden
Posts: 1411
wenn sie in der final das meiste von der beta uebernommen haben, kann man sich ueber viele sinnvolle ergaenzungen freuen. wo ich allerdings dem "tillerman" recht geben muss ist der sehr gewoehnungsbeduerftige teleport-delay. wennst gewohnt bist schnell per teleport schnell mal abzuhauen, weil die meisten truppen halbtot sind, und du dann ploetzlich 3 sekunden brauchst bis der teleport durchgefuehrt ist, und am ende vielleicht nicht mal der teleport ausloesende held lebend in der stadt ankommt, frustriert das schon ziemlich. aber man gewoehnt sich dran. hit and run muss dann halt wieder woertlicher genommen werden :D.
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