"We are back" « oc.at

FarCry Patch v1.2

x3 29.04.2004 - 06:37 618 10
Posts

x3

† 18.03.2006
Avatar
Registered: Jan 2003
Location: lnz/(hgb)
Posts: 1480
[QUOTE]
Wie auf farcry.nl zu lesen ist, soll es den Patch 2 (v1.2) geben.
Leider haben wir noch keinen Downloadlink gefunden. Sobald wir einen bekommen, informieren wir Euch sofort.

Hier schonmal das Changelog:

Patch 2 (v1.2) change log

Gameplay changes

* Made the run speed about 15% faster
* Made sprint last 30% longer
* Adjusted damage to vehicles
* Vehicles now survive longer in multiplayer and behave consistently between weapon damage types
* Bullet damage can be disabled by "g_vehicleBulletDamage" cvar: 0 = no bullet damage (default), 1 = bullet damage; this works only in MP.
* MP vehicles can get the same damage from every kind of bullet (no distinction between sniper rifle and the deagle), this value is set by 'dmgBulletMP' variable inside 'DamageParams' table of the vehicle.
* Buggy, humvee and gunboat can be destroyed with one rocket.
* Bigtruck can be destroyed with three rockets.
* Buggy and gunboat can be destroyed with 100 bullets (if g_vehicleBulletDamage = 1)
* Humvee can be destroyed with 150 bullets (if g_vehicleBulletDamage = 1)
* Bigtruck can be destroyed with 500 bullets (if g_vehicleBulletDamage = 1)

Bug fixes

* Investigated a number of serious issues with headshot detection
* Various network improvements
* Vehicle damage code cleaned and made more consistent for modders
* Fixed some issues with ladder animations appearing odd to other players
* Fixed a number of ladder related bugs
* Added better quicksave state saving for single player (corrected around 100 bugs)
* Fixed bug where players name tag didn't show up in multiplayer
* Fixed bug where console would accept letters as variable states
* Fixed error with warning message in connection dialogue
* Fixed issue with connection dialogue error message
* Fixed incorrect HUD message
* Fixed server shutdown dialogue error message
* Fixed a number of issues with the server listing not displaying correctly (greyed out)
* Fixed UI bug that caused cancel button not to work
* Fixed issue causing server create sessions not to be saved
* Fixed issue with Radeon 9600 rendering issue
* Fixed Punkbuster crash when switching from punkbuster online server to hosting LAN server
* Fixed issue with punkbuster icon not showing up in the server listing
* Fixed random crash relating to punkbuster server listing info
* Fixed issue with punkbuster refusing connection to a server that is destroyed and then re-hosted
* Fixed a number of crash problems related to punkbuster server creation with non-dedicated servers
* Fixed issue with punkbuster enabled in multiple server profiles
* Disabled e_vegetation_min_size in multiplayer (used as cheat)
* Added optimizations for character effects including invulnerability shader
* Added optimizations for scoreboard performance. Scoreboard no longer updates fields that have not changed
* Fixed issue where radar would not be drawn correctly with certain game type changes
* Fixed framerate issue when player touched assault ammo pickups
[/QUOTE]
Ein paar nette änderungen, werden aber wohl jetzt bereits mehr für den mp-modus interessant!

mfg

DerBrandy

My SSD Rocks!
Avatar
Registered: Dec 2003
Location: 2232
Posts: 2626
Und das muss jez kommen wo ich far cry durchgespielt hab und weggelegt hab

aba fürn mp modus sicher genial

edit: es gibt erst 1.1

Ronnie

-
Avatar
Registered: Oct 2002
Location: .
Posts: 3218
der 1.2er kommt ja erst :p

DerBrandy

My SSD Rocks!
Avatar
Registered: Dec 2003
Location: 2232
Posts: 2626
aba es wurde ja erst patch 1.1 releast

x3

† 18.03.2006
Avatar
Registered: Jan 2003
Location: lnz/(hgb)
Posts: 1480
Ja es gibt erm scho irgendwo :p
aber mirrors folgen sicher heute oder morgen, keine sorge :)

mfg

DerBrandy

My SSD Rocks!
Avatar
Registered: Dec 2003
Location: 2232
Posts: 2626
is ja scho fast wie bei steam imam neu updates

grOOvekill@

Legend
Vienna Badass
Avatar
Registered: Nov 2001
Location: @home
Posts: 2325
Mann, das geht aber fix mit den Patches. Hab' mir erst gestern den 1.1'er draufgeknallt, aber ganz rund rennt das Ding eh noch nicht. Mal sehen, was der 1.2'er kann.

Ronnie

-
Avatar
Registered: Oct 2002
Location: .
Posts: 3218
naja fix würd ich das ned nennen, bei sacred gibst fast wöchentlich neue patches :D
den 1.1er gibst afaik eh shcon länger

IcYrOcKeT

Little Overclocker
Avatar
Registered: Apr 2004
Location: Munich
Posts: 106
naja mal sehen, werd jetzt den realistic mal versuchen...mal schauen obs was bringt

Ronnie

-
Avatar
Registered: Oct 2002
Location: .
Posts: 3218
was solls bringen? wenn dus durchhast in sagen wir mal nem jahr kannst ja screenie posten :D

IcYrOcKeT

Little Overclocker
Avatar
Registered: Apr 2004
Location: Munich
Posts: 106
Zitat von DaddyCool
was solls bringen? wenn dus durchhast in sagen wir mal nem jahr kannst ja screenie posten :D

der war gut...:D
Kontakt | Unser Forum | Über overclockers.at | Impressum | Datenschutz