"es ist wirklich eine masn deluxe" « COLOSSUS

Xbox = Flopp!

HP 26.11.2001 - 16:41 2773 42
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spunz

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warten mal bis es .net gibt. dann will ms den pc per xbox ersetzten und zb office usw übers inet und terminal service client vermieten. das schlimme ist, es WIRD sich verkaufen.

Hubman

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Zitat von rAYmaN
:eek: :eek: die machen wirklich einen VERLUST!!!! also dann kann ich mir wirklich im entferntesten ned vorstellen, ich mein so deppat sind die auch wieder ned oda? :D oda doch? :)

es machen praktisch alle Konsolen Verkäufer Verlust mit der Konsole allein, auch Sony, die Spiele machens da halt aus

Hubman

Hubman

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Zitat von spunz
warten mal bis es .net gibt. dann will ms den pc per xbox ersetzten und zb office usw übers inet und terminal service client vermieten. das schlimme ist, es WIRD sich verkaufen.

Das ist sogar sehr schlimm, imho müssen die Leutz von MS irgendeine größenwahnsinnige Vision gehabt haben

HP

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Zitat von spunz
warten mal bis es .net gibt. dann will ms den pc per xbox ersetzten und zb office usw übers inet und terminal service client vermieten. das schlimme ist, es WIRD sich verkaufen.
OMFG! Ja, das wird so org werden, die MS Devdays waren schrecklich. Kauft das, macht das, und ihr werdet auch MS verherrlichen, so ca. nach dem Motto war jeder Vortrag *argghh*

BTW: Don Box arbeitet mit emacs! :eek:

that

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Zitat von h4p3
OMFG! Ja, das wird so org werden, die MS Devdays waren schrecklich.

Shit die hab ich verpasst. War irgendwas interessantes?

LTD

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sorry für die themenabweichung aber THAT sagmal hast du an lottotreffer gehabt oder bist erbe???

ich mein deine systemspecs sind najo... OIDA VODA

spunz

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Zitat von h4p3
OMFG! Ja, das wird so org werden, die MS Devdays waren schrecklich. Kauft das, macht das, und ihr werdet auch MS verherrlichen, so ca. nach dem Motto war jeder Vortrag *argghh*

BTW: Don Box arbeitet mit emacs! :eek:

najo, was erwartest von ner ms veranstaltung :rolleyes:

@LeadToDeath: lol. bitte kurz nachdenken ;)

whitegrey

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sooo schlecht samn MS-Veranstaltungen ah ned... hab nur 2 mal Win 2k sagen müssen und schon hab i a Microsoft-Leiberl und a Work-Suite 2000 ghabt :D

...zu was Konsolen wenns EMU's gibt :confused:

H.E.N.K

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was habts alle dagegen das M$ alle mit den X-Boxen einbinden will ... ??? ... ich sehe dan eigentlich kein prob. nur massig admin-jobs :)

Mr. Zet

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Zitat von spunz
warten mal bis es .net gibt. dann will ms den pc per xbox ersetzten und zb office usw übers inet und terminal service client vermieten. das schlimme ist, es WIRD sich verkaufen.

die idee is aber nicht auf M$ mist gewachsen, sondern stammt afaik von SUN und noch wem... ääähh *anchdenk* mir fallts nimmer ein....

ich finde sowas bescheuert.. egal wers macht... weil dass ist dann wirklich schon fast die totale kontrolle über den user *fürcht*

spunz

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@zet: stimmt schon das andere solche visionen schon vor jahren hatte. schau mal w2k und w2k server an, endlich mal ein halbwegs brauchbares produkt von ms, welches nicht so unflexibel wie nt4 ist. nur gibts solche lösungen schon lange bei anderen herstellern. diese sind aber irgendwie zu dumm das ganze zu vermarkten :rolleyes:

LTD

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ich hab mir die überschrift zu dem thread lang durchn kopf gehn lassn und hab mir gedacht - vielleicht is des ganze a schreibfehler!

es sollst heißten xbox = floppy?

schwarz isse, langsam isse, schnö kaputt isse, abstürzen tuts a scheibn hats auch drin *rotfl*

microsoft i hab euch durchschaut!

Guest

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kommt ein bisschen spät

@h4p3
also wenn du meinst gt2 hat eine gute garfik dann gebe ich dir recht aber des spiel ist ein kit zumindestens die pal version denn so eine gute grafik kann ein spiel nicht haben das es langsam sein darf und das ist es ich habe es bei einem freund gespielt und ich fad es sooo mies das spiele ich lieber games die nicht so eine gute grafik haben aber dafür schnell sind.

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LOL
futurezone

was hat die eigentlich für hardware drinnen?

InExtremo99

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Registered: Dec 2001
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Various XBox Information - SiliconIce @ 17:47 CST
Microsoft recently gave a presentation at my school on how the XBox works. I don't know how much of this information is available elsewhere, but here is what we were told:
DVD is not included because it would have cost $8 more per box. They decided to let the people who wanted it pay for the license. The DVD codec is stored in the dongle.

The controllers are big because printing smaller circuit boards is expensive. There is a Japanese controller that about half the size of the US controller and they said it would work on the US version.

A guy named Horace designed the logo (he's also done branding work for Nike) and working on the branding. The first concept sketch was done with a green highlighter marker. The color stuck.

The XBox allows ripping of CDs into 128 bit using WMAC codec. The CD tracks can be used to replace game music streams (perhaps by choosing a radio station in your racecar). Volume level is normalized when ripping CDs.

The strategy for the XBox is to provided ease of development. Single platform. No plans to upgrade since that would destroy ease of development.

The XBox uses an extremely stripped Win2K kernel. The original was something like 12MB. The stripped version is around 28kb (I didn't get the exact number). When the XBox boots, the kernel is running in ring 0 and nothing else is running. The game loads all of the remaining libraries. A game could also use completely custom libraries.

No dynamically linked libraries. All libraries are statically linked into games during development. Driver upgrades will only be on new games to prevent DLL incompatibility hell.

The XBox has "strong security". They do a lot of tricks to make sure that you cannot hack the box (regions, copy protection, unauthorized software). A comment was made about unsoldering three chips. Microsoft does all production of disks and all games have been 'encrypted' to run on the XBox. It sounds similar to the DVD encryption, but Microsoft is holding all the keys so that they do not leak.

The developer talking to us said he would like to see Linux running on the box, but thought it unlikely that anyone would get past the security schemes.

They said that no mouse or keyboard would be released. "Not a Trojan horse".

The hard drive has three 700MB partitions that are allocated to the three most recently played games. These partitions are used to cache data from the slow DVD drive. After loading onto the drive, subsequent loads will be must faster.

4.5 MB are allocated for each game to store persistent world data and save games. For example: If you crash into a coffee store in a driving game, the next day you play the windows might be boarded up. A few days later the store has a "Closed for Repairs" sign on it. These world details would be up to the game developer to implement of course, but the potential is there.

Ethernet is enabled out of the box for local networks. The presenting developer was aware of software allowing internet play and seemed happy about it. Microsoft has an online program in the works where you will be able to get software updates for the XBox. Something was said about providing emulators and MAME was mentioned.

Graphics chip is a custom nVidia GeForce3 chip. It is slightly older and probably slightly slower that current consumer chips, but the standard platform will allow games to be much faster since code can be optimized for the standard platform that they are not going to change.

They will release a voice-peripheral with hardware compression that plugs into the controller. This could be used in multiplayer games like Halo for communication. This was described as a work around for not having a keyboard.

The Devkit does not have the security lock on it (which is why MAME was only on a Devkit - I don't think we'll be seeing a consumer version until MS authorizes it). The Devkit has a 9GB hard drive that acts as a DVD simulator. The developer downloads their executable to the hard drive then reboots and the XBox loads it. It can simulate DVD load time too. There is an extra serial port on the Devkit, which is used for kernel debugging. There is also a way to set the game region. The game region might be software settable on the consumer boxes too.

There is a 64MB memory limit. The XBox will crash if this is exceeded. More memory will not be available in the future.

System menus use a vertex shader to do green x-ray effects. The entire vertex shader is stored on the GPU and only polygons are sent to the card once the shader is loaded.

DOA3 has the best 3rd party utilization of the XBox and it uses pixel vertex shaders.

Halo has 8 texturing passes. One of the MS developer beat Halo on the hardest level using only pistol whip.

Thanks to SilentChris in the forums for this info. He said it originally came from Slashdot.
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